NRE on winch when loading into garage

Reported by: Invalid

Description

NullReferenceException: Object reference not set to an instance of an object Module_Winch.DetatchCable () (at Assets/_Modules/Scripts/Module_Winch.cs:61) Module_Winch.OnDisable () (at Assets/_Modules/Scripts/Module_Winch.cs:29) UnityEngine.Object:Destroy(Object) Builder_Master:LoadVessel(REMvessel, Boolean) (at Assets/_Builder/Builder_Master.cs:287) Garage_Client:GarageRecREMVessel(Object[]) (at Assets/_Campagin/Garage_Client.cs:249) UnityEngine.Component:SendMessage(String, Object, SendMessageOptions) SterikView:Update() (at Assets/SterikNet/SterikView.cs:165)

System Info
Game: PT2.12 | WindowsEditor | Windows 10  (10.0.19044) 64bit
GPU: NVIDIA GeForce RTX 4070 Ti SUPER (16063MB) | RAM: 65454MB
Display: 3440x1440 @144 Hz [window size: 1452x785, DPI: 96] | FPS: 61

View debug logs on Gist

Edited by Sterik