Reload desync

Reported by: B0B

Description

The "shell ready" marker (white outline thingy on the shell count) is desync from the actual reload time (activate too early).

System Info

Game: PT2.24 | WindowsPlayer | Windows 10  (10.0.19045) 64bit
CPU: Intel(R) Core(TM) i7-4770S CPU @ 3.10GHz - 8 threads | GPU: NVIDIA GeForce GTX 1660 Ti (5966MB) | RAM: 32709MB
Display: 1360x705 @60 Hz [window size: 1360x705, DPI: 96] | FPS: 60

Debug Logs

View debug logs on Snippet